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curl-6 said:

While it was still a massive success regardless, Wii could have released a year earlier as it was based on Gamecube hardware anyway and wouldn't have suffered for it, while getting an extra year on the market.

Exactly. GameCube software was starting to dry up a good deal by late 2005 (minus the crossgen Twilight Princess in Holiday 2006) and sales were effectively dead after Q1 2005. 

It's mind boggling that Nintendo made so many of the same mistakes with the N64 and GameCube. Namely the one I'm bringing up now where sales were dead 18 or so months before the successor even launched. 

While the Wii U was dead for a while, I get waiting until March 2017 to launch Switch. 2017 was a banger year for the Switch, after all. If Switch launched any earlier than November 2016, I feel like it would be super rushed. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima