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We wont get a dual-screen handheld again.
We won't get a WiiU-like asynchronous display again.
We won't get a 3D capable display again.

These are all approaches that have been done, it's not worth doing any of them, because you need to give up something else to achieve it.

Dual-screens add bulk, require extra development, consumes more battery. - Better off just adding a larger and higher quality display.

WiiU-Asynchronous display gaming requires oodles of bandwidth and needs to be tied to a localized area... Hence why the WiiU's hybrid portable display was extremely range limited.

3D displays reduces pixel counts, performance and introduces other issues like headaches.

They were great for the time, but its time to move on to bigger and better things.




www.youtube.com/@Pemalite