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curl-6 said:

Nintendo have the right idea in my opinion; choose simplicity at 60fps or more complexity at 30fps depending on which best fits the nature of the game design.

Games like Splatoon that are all about fast paced action benefit more from a higher framerate, while a game like Tears of the Kingdom works better if you run at 30 and use the extra processing time to push a huge and complex world.

Not sure we you keep bringing up switch.  It's  not even a current gen console and you can't keep on pushing open worlds to do complex things. Zelda totk had to recycle many things and reuse a whole map and took them 6 years. Now imagine if they wanted to make a whole new map with next-gen hardware/graphics . Red dead 2 on ps4 took 10 years to make.  We aren't  going see much advancements in the open world genre except refined gameplay and perfomance. So when Nintendo makes the next zelda I assure it will be 60fps on switch 2. The switch can't even run any open world on 360/ps3 at 60fps you  keeps on bringing up the  switch

Last edited by zeldaring - on 08 June 2023