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I did vote for framerate, but narrowly. There are some games that I would much rather have cleaner visuals for than the framerate.
I wish more games opted for a dynamic setting that had 30 FPS for cutscenes for a higher resolution and 60 FPS for the action with a lower resolution.
I wish Breath of the Wild and Tears of the Kingdom were 60 FPS, but that's nearly impossible without the resolution capping out at 480p and a worse draw distance, among other things. Even most open-world games on PS4 and Xbox One (if not all) are 30 FPS.
I wish Animal Crossing: New Horizons gave us an option. Look, I get Animal Crossing on the GameCube is N64 graphics. Thus, it made 60 FPS quite feasible. City Folk was also a bit ugly for a Wii game (despite the great art style), but also was 60 FPS. Why not give the players a choice this time? 60FPS for worse visuals or 30FPS for better visuals.
The next TV I get will probably be 4K120Hz. I'm not in a particular hurry, as I've only had my 4K TV for about 2 and a half years.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima