Doctor_MG said:
Why are you trying to suggest that games using the Havok engine aren't pushing physics when TotK literally uses the Havok engine and you're praising that game for pushing physics? |
it's a comparison between graphics and physics. A engine still being used 20 years ago just shows how little advancements we made using physics in comparison with graphics. Zelda main praise is it does so many things along with so many physics calculations with out breaking the game that it really impressive if zelda went for high end graphics i don't think the game could exist.