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super_etecoon said:
zeldaring said:

I understand gamers will mostly will choose gameplay over graphics i'm not denying that. when i say industry i'm saying every every other AAA developer except nintendo. clearly they think pushing graphics is the best/easiest way they think they can get gamers excited/hyped about there games. other wise we would be seeeing more games doing crazy things with physics instead of just the havoc engine from 20 years ago.

Games aren't just graphics vs. physics, though.  There are so many more game systems at play from skill trees to resource management to dialogue structures.  The list goes on and on. You seem to have a very narrow focus on what a good game is (I've seen your list) and it seems you're trying to convince everyone that your way is the right way and the way that all developers are going.  Please don't insult their teams so much as to say that all they are focused on is a shiny package.  They deserve better than that for all the work they do.

I'm not trying to insult the work at all. The talk is here why is physics haven't really advanced all the much  in AAA space. if you put crazy physics it will come at the price of the graphics and developers choose not too for the most part.