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zeldaring said:
curl-6 said:

The reason others haven't pulled off the things that Nintendo does here is not because of graphics.

It's not a matter of just throwing money at the problem either; the budget that many AAA games get on PS/Xbox/PC likely dwarfs any Nintendo game.

It's a matter of blood, sweat, tears, and sheer skill from some of the best developers in the world.

I'm only talking about technically here. if you look at tear down it has the best physics in a game ever, but most people and developers just care about graphics before zelda hardly anyone cared about physics.

Given how wildly popular both BOTW and now TOTK have been without cutting edge graphics but with a highly accomplished physics system as one of its key features, I don't think it's true that most only care for graphics.

People have cared about physics for decades. They were a selling point in tons of older games, from Crysis to Half Life 2.