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I'm still shocked by the Fuse mechanic. The way they automatically calculate how to best position the items by themselves is wild. Also the way the physics interact with each other. Sometimes in BOTW I felt like the gravity and other forces were a bit erratic, here I feel they are just perfect

The way they added ultrahand to allow you interact with much more objects than just metal (and changed the clunky motion control use of it to a very proper alagotic control) is game changer

As far as core gameplay mechanics are concerned this game is 2 to 3 levels above BOTW, therefore at least 5 levels above anything else in the industry lol

I can see why it took so long to be developed. The work to make physics work without compromising any aspect of the game was probably a hell to code