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Norion said:
Darashiva said:

I'm probably in something of a minority regarding this one, but I don't think there's ever a good reason to buy any game at launch, regardless of whether its a massive AAA release or a small indie title. It's always better to wait a while to let the developer iron out any bugs and issues. The only reason to buy something at launch I can come up with is if for some weird reason that's the only way to ensure you actually can get the game, so for limited run releases only.

The biggest reason would be multiplayer games since if someone has friends buying it at launch if they wait they might not get a chance to play it together if the friends get tired of it first. For single player games it's wanting to avoid spoilers and being able to take part in all the discussion and hype at launch but those are more manageable. 

Admittedly, I don't really play online multiplayer games so that's not much of a concern for me, but I can understand that for people who do. I haven't found it very difficult to avoid spoilers though, the only big thing I've been spoiled on over the last several years that I can recall is the big early moment in The Last of Us Part II, which a lot of very childish people having a temper tantrum made a point of spoiling for as many people as possible even before launch. 

Leynos said:

 Try finding a physical copy of Torna out there lol.

Yeah, that's the one big reason I can understand for buying games at launch or preordering them. I generally prefer physical copies of games myself, so I do find it somewhat annoying if I can't find one.