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JWeinCom said:
zeldaring said:

when you think about the gravity and running arounds little spheres most of the game and then jumping into stars and watching mario fly going to another little sphere the whole game its really crap game design . Thats what i call a gimmick its fun for a little while. but its comes at the expense of better controls, gameplay/Platforming and camera angels, not to mention its super linear and repetitive.  if you think i'm the only one, you can watch many complain about the samething i'm complaining about

https://www.reddit.com/r/nintendo/comments/11q3lr7/flaws_with_super_mario_galaxy/

then the whole "random hole that KILLS YOU" and "oh but wait, you can fall down and go upside down over here and NOT DIE" is terrible level design. Like Nintendo was still clinging to old (deadly pits) while trying to do something new (space). And then they were like “OK we can SOLVE this broken confusing thing by telegraphing it with big flaming black hole” which then runs the aesthetics and highlights the stupidity of it instead of fixing it.

I can find many people online complaining about anything. I'm sure there is a group of people right now talking about how overrated getting blown by room full of beautiful women is. That being said, even in this thread particularly asking for flaws, the response is overwhelmingly positive, so if you're trying to make an argument from popularity here, which is a bad argument anyway, it's not working. 

You are talking to the guy who tried to tell me that Animal Crossing: New Horizons is trash because of it's metacritic user score.