zeldaring said:
JWeinCom said:
I can find many people online complaining about anything. I'm sure there is a group of people right now talking about how overrated getting blown by room full of beautiful women is. That being said, even in this thread particularly asking for flaws, the response is overwhelmingly positive, so if you're trying to make an argument from popularity here, which is a bad argument anyway, it's not working.
If you boil any game down to it's core mechanics, chances are it's going to sound quite dull. Donkey Kong Country Tropical Freeze all you do is jump from platform to platform occasionally jumping on a tiki head. Boring linear and repetitive. In Arkham City you follow an objective marker to a place, fight some dudes, rinse, and repeat. Yawn. The devil is in the details as they say.
Not all the levels are designed in the planetoid format, but even where they are, each planetoid has a different challenge. For example, in the first level, you start by scaling a small tower, taking an optional break to chase a moving trail of music notes. You then have to collect 5 pieces of a launch star, while evading large rolling boulders. Fight your first Piranha plant, use his vine to propel you, cross the 3d equivalent of a rickety bridge, smack a Piranha plant with a weird rubbery plant, climb some steps, then fight a dinosaur plant by smacking his tail into him.
Whether or not you find the activities the game throws at you fun is something that you can discuss, but to argue the game is repetitive is just plain objectively wrong. It's constantly throwing new stuff at you. Go look up a walkthrough video and find me 5 consecutive minutes of the game where you're just running around one sphere and launching to the next. I don't think you can.
This is an example of backwards reasoning. The game's not clicking with you, which, is fine. But you're trying to then reason that the issue lies with the game and not just you're personal tastes. So you wind up saying kind of silly things, like that having black holes in a space themed game is ruining the aesthetic.
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The gameplay loop is basically go to sphere collect things and fly to different sphere thats the majority of the game. then you have your occasional motions controls stuff that might have been cool for its time but now its just has not aged well.
You mention donkey kong but that game has sublime controls, fast paced beautiful platforming that requires skill and hidden things through out the level. its your favorite game of all time and i'm not convince you. really though many think mario 64 controls and plays better and really just shows how badly designed mario galaxy is, that a game that came out as the first 3d mario on 25x less powerful hardware is a decade later is still the better game.
https://gamefaqs.gamespot.com/boards/631516-wii-u/66174899
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I can be convinced, you're just doing a terrible job of being convincing. Simply repeating your opinion with no explanation isn't going to do it. Pointing to random threads on the internet won't do it, especially when Galaxy 1 and Galaxy 2 are going to split votes with eachother, and it's quite likely Galaxy would perform better in a head to head vote.
Which is all aside the point because Super Mario 64 is an absolutely fantastic game, and people preferring it to Galaxy has nothing to do with whether Galaxy is a quality game or not. If your argument is that any game not as good as Mario 64 is a bad game, then most games are bad.
And if games on better hardware should be automatically better, then why are you even playing this 15+ year old shit? Must be plenty of PS5 games out there. Doesn't make sense. Backwards reasoning is making you say really silly things.
Again, you had your reaction to the game, which you are entitled to, and are trying and failing to provide justification. You seem completely incapable of doing anything more than stating your opinion repeatedly. The important part, the part which may warrant actually making a thread about this, is explaining why.
If you want to convince me, then show me five consecutive boring and repetitive minutes of jumping between planetoids. Go on. Should be very easy since that's the majority of the game.
Last edited by JWeinCom - on 27 May 2023