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Redfall actually plays better at 30fps than I was expecting. Unfortunately, the game suffers from an identity crisis and bad core design. A delay wasn't going to fix it when the core aspects of the game is broken and barebones. This game screams "make a live service game" and Arkane pushed back on the live service part and this is what we got. You can tell they spent a ton of time just getting the characters, co-op, and gunplay to work while everything else got neglected.
The best thing would have been if they scrapped it completely or reworked it into strictly single player. Hopefully this is a wake up call for MS and Zenimax to let Arkane make the kind of games they do best and not force them to follow the trends to make more money. Does Xbox get some blame? Yeah, but they are in a weird situation since this game was well into development and they probably didn't want to start off their new partnership with Zenimax by ordering them to scrap a game. Now they need to be more involved or at least make sure Zenimax isn't forcing Arkane and other studios to make games like Redfall.