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curl-6 said:
farlaff said:

From the options, it's not even close: motion controls. The hybrid nature, awesome as it is, doesn't affect gameplay experiences per se. Motion controls changed the way we would perceive playing a game and it's a shame that it lost the battle to the more "traditional" style of gaming. But if VR keeps improving, it will play an essential part in that.

I wouldn't say motion lost out as it's more of a supplement than a replacement for buttons and sticks, and it is still alive and well today, coming up on two decades after the launch of the Wii.

The Switch, currently the most successful platform on the market, has motion capabilities as one of its core features, and they're used in practically every first party game and many third party ones as well.

I'm totally with you (as pretty much always, my friend!). I just meant to say that, nowadays, it is not like you have many mainstream games being developed from the ground up for consoles with motion controls as the main control feature (even if I know Switch Sports is actually a thing). It can happen for smaller mobile titles, but you are not getting the same amount of experimenting that was happening back in the Wii days. I miss that!