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Kyuu said:
smroadkill15 said:

PC system requirements don't mean much for console optimization. I believe Silent Hill is a timed exclusive for a year so it will come to Xbox eventually. That's a lot of assumptions without really anything to back them up. A 3rd party dev who wants to release a game on multiple platforms will likely reach out for support from MS if it gets to that point, especially if it's a big publisher or independent studio, before dropping it entirely. 

Why would they be stuck to the Series X|S hardware for 10-13 years? They will certainly drop support by then and move on to the next Xbox. 
You don't think the Series S has anything to do with sales up to this point? While Sony and MS were having issues making enough PS5 and Series X consoles, MS was able to make more Series S's and push sales for Xbox for the last 2 years. Now Xbox needs to put more focus making Series X consoles, but it worked out great or them early on. 

The Series S isn't going to be dropped until the gen is over. I'm not sure why this is even a talking point. There is a difference between what you think should happen and the reality of the situation. 

The last years of the 10-13 year period mainly apply to some A/AA games and sports games which traditionally support previous gen systems for several years. This generation is expected to last too long... and if the current super slow transition is anything to go by, the next crossgen period may persist even longer due to diminishing returns and rising costs. If Series S is mandated, a lot of games will either skip Xbox Series or be extremely held back. The gap between Series S and X/PS5 is massive as is (they're effectively 3 to 5 times more powerful per real world results).

Maybe I missed something but timed exclusivity is a contract. When the contract ends, the game isn't guaranteed to hit Xbox, but the publisher regains the right to do whatever they want. It doesn't necessarily confirm that it's coming to Xbox (although it likely will).

Consoles and PC are quite similar now. PC requirements give us a decent idea how demanding a game can be on consoles. Though I'm not sure these requirements are exactly final (if they are, expect the lowest native resolutions/fps on PS5 yet). Just don't be surprised if it skips Xbox, or if the Series S version ends up in a near-unplayable state. The Medium (from the same developer that's working on Silent Hill 2 Remake) with its relatively modest minimum requirements struggled on the Series S (Resolution goes as low as 648p at 30fps). It's fair to set an expectation from this and the trailer we've seen that SH2R will be at least notably more demanding on both console and PC (assuming said minimum requirements are final and fairly accurate, which they may not be).

We're not feeling Series S's limitations yet coz the vast majority of relevant games are still crossgen, and the few that aren't also don't have nearly as high of minimum PC requirements as SH2R. The workload will decide what's viable on Series S and what isn't. It's just common sense.

Nobody is going to care what's releasing on the Series S|X in 10-13 years when the newer hardware is released. 

I fail to see why this Silent Hill remake is going to be the game to skip the Series X|S consoles. There is a much higher chance of the game skipping Xbox because Sony makes some kind of permanent exclusive deal than anything to do with hardware limitations. Starfield, Forza Motorsport, and Hellblade 2 are all more graphically impressive games that will run on the Series S. Forza Horizon 5 is more impressive looking and it's cross-gen. Same goes with new God of War, Horizon FW and many other games. I played and beat The Medium. While I enjoyed it and it looked good around the time I was playing it, it certainly wasn't the best-looking game out there. Silent Hill is looking to be in the same ballpark.

This PC Requirement comparison doesn't really hold up. Devs spend way more time optimizing for a console than a specific minimum PC requirement. I'm sure if I did some research, I could find plenty of examples of games released on a console below or right at its minimum requirements in some capacity. 

Last edited by smroadkill15 - on 13 March 2023