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Your examples are some poorly optimized games, and some claims that never confirmed anything about it being a Series S issue for co-op. There could be a handful of other issues and we may never know. Should we also include on this list the "dev" who turned out to not actually work on Gotham Knights, too? The only theme I'm finding is poor optimization and misleading information, followed by people parroting it like its fact. Will devs need to consider the Series S when making a game? Yeah of course, but that goes for all systems. So far, I've failed to see any game so far that made me think it couldn't run on it.

The Series S will be fine this gen.