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Another question that we have to ask ourselves is what manner of backwards compatibility will it be?
I don't mean physical or not, because it would be very strange to support digital Switch games, but not game cards. Because what other media would you use for physical games on the next platform? Discs wouldn't make sense, and individual games on small SSDs would be insanely expensive.
I hope the BC is like the Xbox One, Xbox Series X/S and PS5 where games are boosted. It would be a missed opportunity to have BC with the Switch and have almost no difference in performance for virtually all the games. It would be nice to play Xenoblade with at least locked 1080p30FPS opposed to 720p dynamic with occasional frame drops.



Lifetime Sales Predictions 

Switch: 151 million (was 73, then 96, then 113 million, then 125 million, then 144 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 57 million (was 60 million, then 67 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima