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siebensus4 said:

If you're talking about Super Mario Maker 2, don't forget that this game was pretty much unfinished at launch and the most important things were missing: online multiplayer mode, super world editor, play levels made by Switch friends etc. Compared to Mario Maker 1 on Wii U you have worse controls with controller and touchscreen and almost nothing to unlock. Even worse: you can lose the medals you've earned.
Compare that to Mario Maker 1, which had the 100 Mario Challenge to unlock new characters you can play with - and you got new items for the editor every two weeks. The whole Mario Maker 2 game was a mess. A rushed release without a concrete plan. It also didn't help that Nintendo stopped supporting the game within less than 1 year.

OP:
Sales of Labo were disappointing. ARMS and 1-2-Switch were not the big new hits, which Nintendo maybe had expected. Yoshi's Crafted World, Astral Chain, Captain Toad, Miitopia, Mario + Rabbids Sparks of Hope also underperformed.

Pretty harsh to say that Mario Maker 2 is unfinished when it already way more stuff than Mario Maker 1, new items, new maker mechanics, 3D World arts type, story mode,, local multiplayer, and it had online multiplayer at launch it was just missing the ability to play with friends at launch. Also, nobody was expecting the Super World Maker in the first place before launch and wasn't in Mario Maker 1 so it wasn't like a removed feature and a mess of a launch. The game also got a 88 on metacritic at launch, its pretty disrespectful to call Mario Maker 2 unfinished and a mess at launch.