By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mZuzek said:

That said, in some parts the new graphics do remind me of that typical UE4 look you see in like prototype remasters and such. I know technically an engine doesn't determine the look of a game, but I think most of you know what I mean, there's a certain look that UE4 is associated with and Metroid Prime falls in there, hence why people thought it was made on it.

I think this is probably just because it uses many modern rendering techniques in a way we're not used to seeing on Switch, as most games actually built for the hardware are more cartoonish and stylised.

UE4 is the most common engine used in realistic/semi-realistic modern games, so we tend to associate a lot of these techniques with it.

Last edited by curl-6 - on 10 February 2023