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mZuzek said:
curl-6 said:

According to the credits, the remake was developed in-house by Retro themselves, though as is usual for modern games, development was also supported by some outside studios, including Iron Galaxy, who previously handled the Switch ports of Skyrim, Diablo 3, Overwatch, and Dauntless:

https://nintendoeverything.com/retro-studios-made-metroid-prime-remastered-but-iron-galaxy-and-others-involved/

It feels almost surreal to think Retro Studios have actually released a game.

And for all the doubts and questions over their current status, they've maintained their standard intact with another quality release. Granted, it's not a new game, but has to be up there with some of the best remasters ever (despite my many nitpicks over the course of this thread, I'm very impressed overall). Not everyone takes an old game and makes it a strong contender for best-looking game on a newer platform.

Yeah after so many years, it feels hella strange but also awesome to have them back.

And I concur, great to see they've lost none of their technical wizardry. The previous Prime games pushed the Gamecube and Wii hard, so it's fitting that Remastered puts the Switch through its paces similarly.