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I read about the combat being similar to FFXV, which killed my interest in this completely. The whole real-time, jump & spin to fill up meters and combo type of combat is everywhere today, and it's disengaging and boring to me. They sort of tried this with Dragon Age 2, and that crashed hard. I don't know exactly how Bioware are thinking these days, but after Anthem, it seems like they simply don't know what to make of their IPs anymore.
I'll keep on watching Dreadwolf videos and news, but my hopes for it as a game of interest are very, very low at this point.