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gtotheunit91 said:
smroadkill15 said:

OhNoItsAlexx made a good point about Redfall and always online. The game may see an early end if it's not successful and we get screwed. Always online isn't good.

Yeah, that’s the big reason why I cancelled my pre-order. For $70, I don’t want the risk of the game failing and suddenly I can’t play a game I was planning on 80% of the time, playing by myself.

So this will be a Game Pass title for me. Unless the backlash is so severe that Arkane drops it. But they still haven’t dropped co-op progression only being to the host, so I’m not holding my breath. At least Arkane said Redfall will be a one and done for them. 

The co-op story progression stuff doesn't bother me that much. It's a little annoying, but players still get experience and loot.

I hope Arkane drops the online requirement stuff before the game releases or shortly after. They haven't given us a reason why it's always online. I wouldn't be surprised if loot and experience is developed in a way to only work online. Maybe they don't want cheating but I don't see why it's matters for a single player and co-op experience.