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Both are not really scary horror games. The main gripe with those 2 games is that the scares become far too predicatable. When they are too predicatable, the horror part of game is non existent and makes those scares feel forced. Seems like the reviewers found the same with callisto protocol. Callisto protocol for me was dead space reskinned. Having to fight enemies with melee doesn't make the game scary. It's to try and add diversity to a repetitive combat system which also plagued dead space.. Also you become too op in callisto protocol. How can it be a horror game if you become too op? Lol