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IcaroRibeiro said:

Lack of handheld games

This. This.

PSP was a hit in Japan and Sony could've leveraged that more for PSP and especially Vita with their first-party studios. 

Even when PlayStation was huge in Japan (PS1, PS2, PSP), that seems to be way more because of third-party games (just like globally). But that doesn't mean Sony shouldn't have tried to handle their Japanese studios better and what the Japanese consumers wanted.

While the gaming industry can be unpredictable in many ways, I don't think Sony can ever seriously challenge Nintendo in Japan again. That will be especially true if Nintendo keeps the hybrid model. 

Moving the flagship PlayStation headquarters to the USA just seemed like a natural progression with the dwindling Japanese player base for PlayStation from the PS3 onward. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima