Miyamoto is now in his 70s. If he leaves Nintendo, it’ll be for retirement, not to start a new company. He spent most of the past decade and a bit preparing the next generation of video game designers at Nintendo, and is now setting his focus on new ways at boosting the brands.
To respond to the original post:
Lack of Games - Game development doesn’t work the way you think it does. Cancelling Steel Diver doesn’t mean they can just break that team down and inject those resources into Ocarina of Time 3D to speed it up. Developers aren’t multi-faceted resources, they are people with specialized skillsets.
Detached Management - It sounds like you’re just making this up. You’re talking about “feeling” this is how he works and that it was a big problem that slowed things down—as though software teams are helpless. But your feelings are a meaningless source.
Lack of understanding - You’re actually trying to argue that Shigeru Miyamoto has never understood the need of diversity of games? What the fuck are you talking about? Shigeru Miyamoto is straight up the most successful multi-genre game designer in history, and it’s not even close. His hits aren’t all just in one genre, but across across multiple genres. Even his hits in the same franchises are often exploring new ways to approach the genre making things almost always feel cutting edge.
Not preparing for HD soon enough - You literally admit that he wanted HD from the start of the Wii. So where’s your evidence he didn’t have even one conversation about it with Iwata?
Your post is flat out wrong.
I describe myself as a little dose of toxic masculinity.







