| curl-6 said: One of the major problems with the Gamecube to be honest was that Nintendo's first party software, one of their core selling points, weren't up to snuff. |
It was just a fucked up situation.
With the N64, Nintendo and Rare were on fire software wise, but poor hardware decisions and Nintendo not listening to 3rd parties killed them.
With GameCube, they took great care to make a good piece of hardware with cheap optical disc media and mended fences even with Namco, Capcom, Konami, kinda with Squaresoft, etc. but Nintendo's 1st party efforts were underwhelming and Rare was gone outright.
If you could give Nintendo what the GameCube was but scale down the power for whatever would have been realistic for 1996 in place of the N64 hardware ... Sony is never the market leader IMO.
And/or paradoxically GameCube badly needed Mario 64, Zelda: OoT, GoldenEye equivalents and didn't get them. Even Mario Kart: Double Dash was no where near as popular as Super Mario Kart (SNES) or Mario Kart 64 (N64).







