| Slownenberg said: N64's problem was it barely had any games. There were constant game draughts and like one or two games a month was the norm. Now yes it had the absolute best, industry defining games, but the lqck of quantity and diversity made it a hard sell for many people compared to PlayStation. I had N64 and personally I'm very glad i had it and not PlayStation else i would've missed out on a significant part of gaming history and would have had a hell of a lot fewer afternoons with friends piled into my basement for gaming. Two of my friends in the neighborhood had PS and our home was by far the normal place to go to game. Only real regret of not having PS was missing out on the RPGs. |
N64's library should be have had all the Final Fantasy games (exclusive too), Dragon Quest VII, Metal Gear Solid, Resident Evil 1/2/3, Final Fantasy Tactics, Tekken 2/3, etc. etc. to go with Mario 64, Zelda: OoT, GoldenEye 007.
Nintendo was insane and needed to be talked out of the 64DD also being a dumb idea. Just keep the cartridge slot so Miyamoto can have his Mario 64, and the CD drive can then keep your 3rd party business. CD drive costs would collapse by 1996 anyway, just a stupid decision to look off it.
Losing 3rd party support aside from just a gamer's POV was monumentally stupid for Nintendo as a business. As a business a 3rd party game you get a $10 licensing fee cut for doing nothing, so by missing out on like 700 games, and each individual copy giving Nintendo a $10 cut even if it sold or not (that's the 3rd party's problem, not Nintendo's) ... Nintendo probably cost themselves a billion dollars or more in lost revenue for nothing.
The Super Famicom (SNES) had 1448 games released for it. The N64 only had 388 ... that was a ridiculous drop. It's actually kind of amazing the N64 sold as well as it did, it basically matched the SNES sales in North America + Europe but still they should've sold 100 million systems that gen IMO.
And yeah for GameCube ... I'd say first off cut out that Fisher Price bullshit styling, if it has to be a cube, then at least make it look cool, mettalic with some LED lighting or something, no purple. Have it ready to launch in November 2000 with Zelda: MM, Perfect Dark, Paper Mario as your launch titles and some 3rd party multiplats. Lose the mini-disc thing too the GameCube disc tray is large enough to accomodate full sized discs anyway. Stop trying to be different for the sake of being different.
Honestly maybe it would've been smarter for Nintendo to just accept a money deal with Microsoft to use Windows OS (like the Dreamcast did) that might've placated them enough to not even bother with the XBox at all.
Last edited by Soundwave - on 01 December 2022






