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Soundwave said:

It's hard to say too because Switch and Wii benefitted a lot from being able to borrow games from their predecessors.

Imagine the GameCube got to launch with say ... Zelda: Majora's Mask and Perfect Dark. Probably would have had a bit of a different product cycle, certainly a stronger start.

Modern systems are harder to gauge because so much of the content, even major content is from previous platforms (this is true of the PS5/XSX too).

SNES usually wins these polls, but N64 should have topped the SNES. 

As someone who already had a Gamecube when I got a Wii and a Wii U when I got a Switch, and didn't double up on any of the recycled content, both Wii and Switch had more than enough to stand on their own two feet.

You could strip out every Wii U game from the Switch and it would still have an incredibly strong library; Mario Odyssey, Metroid Dread, Splatoon 2 and 3, Xenoblade 2 and 3, Smash Ultimate, Monster Hunter Rise, Astral Chain, Bayonetta 3, Luigi's Mansion 3, Witcher 3, Doom 2016 and Eternal, Ori and the Blind Forest/Will of the Wisps, Nier Automata, It Takes Two, Hellblade, Kirby and the Forgotten Land, Mario + Rabbids Kingdom Battle and Sparks of Hope, the list goes on and on.

Last edited by curl-6 - on 29 November 2022