The issues have been empirically documented at this point.
Poor framerates, bad frame pacing, barrier glitches, muddy textures, low-poly models, poor shadowing, bad animation framerates at distance, poor object draw distance, clipping issues... List goes on.
The fact this will still sell like gangbusters and probably move 20+ million units is going to ensure that the developers have no need to do better next time, why should they?
I would argue, Breath of the Wild on the WiiU is a technically more impressive title than Pokemon Scarlett/Violet on Switch in 2022... And that just shouldn't be the case.
--::{PC Gaming Master Race}::--