Shatts said:
Yeah I just checked and they didn't see under the console tab. "All" is total to 3m-ish like u said. Hellena Taylor included, maybe they added every single one not checking the platform. Bcuz if u add up everything it totals to about 7.5m. Remember Hellena Taylor is not a gamer at all, she doesn't play games not even Bayonetta until 2019ish according to an interview at Expo 2019. She wouldn't know what platforms or console means. Now it's very possible the assumption of the article is wrong and she didn't use VGChartz estimate. But I think it made the most sense how she got the $450m+ like the article explained. However, I said this before, there's also a high possibility she added the Movie and Pachinko slot revenue although I don't know how she got those numbers. I doubt Sega would share those numbers even if she's the main VA, but maybe they provided residues for previous Bayonetta works and that's how she estimated. We don't know the behind the scenes nor the actual details of the contract so VGChartz estimate makes the most sense from our perspective. |
Ok, I just saw a screen shot of that page that showed the overall franchise at the top of the page with a number. On my screen when I look it up that entry just shows "N/A" for some reason. Not sure why it is displaying differently for different users. But that explains why the number is nearly doubled.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)