A few thoughts.
I wonder what all other actors in that game got paid and if they got even less than Taylor. I never imagined that voice actors are paid so little. But then again, I always assumed that they need to be in a studio for several weeks. Guess I was wrong. Of course that always depends on the game. I'd imagine Charles Martinet would be in the studio for half an hour at best and that's all there is needed for the next Mario game. But a big RPG like Xenoblade Chronicles requires a whole lot of work and time to record all the lines.
Please don't downplay voice actors and their relevance. Voice acting is very important for games nowadays and can be a very vital part of the atmosphere. Some games' stories and emotions live by their fantastic voice actors, The Walking Dead being a great example. Also, voice acting is more than just reading. You can't just read the lines and call it a day, some of you guys make it sound much easier than it really is. Often the scenes and situations require real, heavy emotions and impact, otherwise you'd end up with something like this:
We have come very far from there in the meantime, you know. Compare this.
Voice acting is far more than just reading lines. I have high respect for Taylor's work. She did an amazing job in Bayonetta 1 and 2 and her voice is a big part of Bayonettas personality and cheekiness that we know today. I am very curios to experience Jennifer Hales work and I am very sure that she will give it her very best, like she always does. At the same time, I wonder how much they paid Hale instead. I can imagine it is higher, but then why not giving Taylor more in the first place? I don't know, it makes no sense. I think we don't see the whole picture here.
Wasn't there a big shake up in the industry as voice actors demanded more respect (read: salary) for their work? I think it was about ten years ago, it started in the film industry but then voice actors from the gaming industry chimed along. Has that been successful? I can't remember, but think that had been a thing.







