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Yea this was expected. This service was the pure definition of "dead on arrival".

Google launched this service with nothing but older games that had already been on other platforms, some for years now. They gave 0 reasons for PS & Xbox users to play games on Stadia, Stadia didn't offer any significant graphical advantage, any games that weren't on other platforms, and only gave gamers more of a reason to be scared of using Stadia based on the fact of paying full price for games that you don't own at all and aren't even guaranteed to run correctly. People were already super skeptical of cloud gaming as soon as Stadia was announced, but the lack of games, overpriced games, lack of features at launch, and the negative reviews on the performance sealed the deal when it came to its fate of failure.

Honestly, even if Google did everything right with Stadia, such as having a bigger library, little performance issues, and more features, I still find it hard to see Stadia being anything remotely successful since you aren't ever guaranteed to own those games. Other Cloud gaming services like XCloud & Nvidia Geforce Now are better cloud gaming options you could download & own the game physically and use the cloud versions of those games as an alternative rather than being locked as a cloud-only experience, that alone and the fact that Xbox is a far more trustworthy gaming brand than Google already makes Stadia obsolete to most gamers. I think Cloud Gaming is only good as an alternative, never as the main option to play games.