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Kakadu18 said:
Agente42 said:

What I see people saying: Japan is not towards digital NOW, the standard exception is when the physical games run out and people buy digital because they don´t find physical ( 40-50 % at best) and this is the case of Splatoon 3.

Japan is growing in digital because the major forces here pivoting, by brute force, to the digital market. But not dominant, like the ones here try to picture. UK digital is dominant, Japan is not. Retail presence it´s the core of the ecosystem in Japan. The used market is too strong ( it´s losing space, but it´s strong yet). 

Splatoon 3 isn't that supply constrained. It has a high digital share because it's an online multiplayer. These games always have a higher digital share. Otherwise it would be around 30% instead of 40%.

5 years ago games only very rarely had a digital share higher than 20%. Now most have.

To be fair to Nintendo they probably thought around 1.95 million physical copies in 3 days would be enough for the people that wanted physical. I wonder if there was unlimited supply for physical copies what would the split have been? maybe instead of a 1.95m to 1.5m split it would have been more like 2.5m to 0.95m.