| javi741 said: I'm super surprised at how low Mario Maker 2 was sales wise. Don't get me wrong 8 Million isn't bad at all, but for a game that sold 4 Million on a 13M Wii U and with how much content and stuff this game had going for it I expected it to be one of the Switch's biggest sellers with at least 15+Million sold, but even NSMBU DX outsold it comfortably despite being far less ambitious of a game. I'm pretty sure Nintendo definitely expected more from Mario Maker 2 as well sales-wise. |
Yep which is probably the main reason why NSMBU DX outsold Mario Maker 2. Sakurai said in his recent video that "game essence" lowers "broad appeal" and I completely agree with him, this is a good example. Mario Maker is too complicated with multiple difficult skills, which allows for hardcore gamers to have a lot of fun, but not so much for the casual players which Nintendo has a lot of. Also creating something becomes very tiring and time consuming. Even Minecraft becomes overwhelming which results in people repeating RTAs or Battleroyales instead of creating a village or something.







