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Wyrdness said:
160rmf said:

I am not saying this as something solely for my pleasure or to keep the old fans.

I really think these things that I pointed with the tech that we have nowadays, we can all see the franchise reaching their true potential, just like Breath of the wild did for the Zelda franchise. Making a game just as remarkable as their branding power

Pokemon has never been about what you're suggesting though while Zelda on the other hand was, some people need to accept Pokemon is aimed at the same people it was back in the RBG days, younger generations who do not care about any of that hence the numbers SWSH is still pulling off despite the complaints of older fans.

This is why the brand is so big because you will never run out of the younger generation while older fans start to develop specific wants and needs. If you do not like the direction then that is an indication that you are no longer the target audience but as far as the brand's performance goes they've been going the right direction for a while. 

How so? Gameboy era was all about exploring pokemon world and legends by your own ways, starting with a single basic creature. The pokedex entries always tell bizarre behaviors which are basically unused when we get to the game. 

By that time you would be sure that was hardware limitations that stopped us from truly immerse on that world. But as of now they are just creating pointless gimmicks in battle and pokemons are nothing but 3d models placed randomly on a regular landscape. What's even the point to make the game 3d open world if you don't make an appealing world?

You talk about the right direction for a business corporation standingpoint, even that, it won't be good if you have the potential to reach an even wider audience but you remain with a part, even if its big in absolute numbers.

The brand is huge no doubts, but talking about the gaming aspects, it's just don't match.



 

 

We reap what we sow