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Chazore said:
Chrkeller said:

I find that overly complex, because reality is simple.  Developers need to make money...  if people stop buying any game with lootboxes and developers bleed negative profits for a year, want to know what will happen?  Developers will drop lootboxes. 

Fact is if people buy it, developers will sell it.  So I stand by my "don't like it, don't buy it."  

And it isn't hard to figure out if something has lootboxes or if a game is good/bad..  there are literally 100 review sites out there to review prior to purchase.

1)

But you do realise current market is vastly different compared to what it was before the videogame market crash of the 80's?. Way back then, people got sick of being flooded with knockoff games, or the same game over and over again (other factors contributed but you get the picture), which in turn had people buying less and less until shit hit the fan.

Today's market is different, because the market has you, me and all the folks on this forum, most of which are core gamers, and then you have the mobile gamers, the uber casuals and a mixture of core and casual whales. Our segment is already dwarfed and small, and some of which I imagine are very aware of the bad practices that happen within the industry, but I can tell you with certainty that the whales either do not notice or do not care, and because that is the bigger group, the bad practices continue. 

You can stand by that point, it's yours to own, I'm not trying to take away from it, my main point was calling customers "entitled", because I've seen that thrown around a lot these days like a free coupon, and half the time it's tossed around without any regards to how the customers are even treated or regarded as (y'know, whales, the word that higher ups like to call the common gamer these days).

2) Most casuals don't go out of their way to review and often at times get wrapped up in the hype or simply from word of mouth like you and I can be. You'd be surprised as to how many people out there do not always sift through reviews to look for faults, pros & cons.

Exactly.  People are buying it.  Developers are selling products that people clearly want.  Just because I don't like them, well that doesn't mean anything.  A a developer doesn't owe me anything.  I am not entitled to have the games I want.  

Anybody who buys a product without researching, that is their problem.  Researching takes less than 2 minutes and can be done on a phone.