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gtotheunit91 said:
Chrkeller said:

Gaming industry is a reflection of gamers.   Online isn't free...  why?  Because gamers will pay for it.  It is that simple.  A company cannot sell a product people don't buy.

Really? Because I don't recall gamers ever asking for microtransactions, lootboxes, or in more recent times, NFT's. But, they've been made for gamers anyway, regardless of the backlash because, like I said before, those 2 out of 10 bought into their BS.

Gaming companies in modern times have mastered creating a problem that never existed, and selling us the solution. It's all about seeing what they can get away with. Which, as it has turned out, has been quite a bit. NFT's is seeming to be the one that's breaking that mold, but, these companies will try again and try again and try again until it's normalized. 

Alright, let us simplify this.  If a company spends more money than they make....  what happens?    

Correct.  They go out of business.  A company cannot exist unless they have consumers BUYING their products.  

People bought MTX..  People bought lootboxes....  Companies made money from those products.  If they weren't making money, they wouldn't keep selling them.

The bolded part of your post is exactly what I am saying....  people bought them.  If people didn't buy them, companies wouldn't sell them.

Last edited by Chrkeller - on 18 July 2022