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Valdney said:
CGI-Quality said:

The article uses data. That's the point. We can argue profit vs revenue all day (which is generally silly anyway, given how these companies judge their products). It was the 3rd highest grossing game for Sony upon release.  

Valdney said:

This is the link I got from your first reply. https://www.thegamer.com/last-of-us-2-third-highest-grossing-playstation-game/ 

Then tell us, how do you conclude it is Naughty Dog's least profitable game of the past 15 years? Based on what?

Development time (cost to make the game) vs sales. I never concluded anything actually. It was just a guess. It is written as a guess. I think that labor is by far the most amount of resources spent when making a video game, and this game took a lot time and a lot of people. It is a decent guess, but just a guess. 

And the way a company judges its products does not interest me that much, but profitability does interest me. I don't think its silly at all to talk about profits. 

It would be hard sell to say it profited less than Left Behind or Lost Legacy.

Also considering 15 years include the original Uncharted, I would say TLOU2 profited more (unless perhaps you want to include collections and remasters).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."