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Mandalore76 said:
Chrkeller said:

@Laser

Was Breath of the Wild not a system seller for the Switch since it was on the Wii U?

Look at MK8 sales on the Switch...  or Mario 3D World.  Despite being on another system, those games are clearly important to the Switch.  

Not disagreeing with your point at all, as Breath of the Wild is the perfect example of a game that can be a new console's system seller while simultaneously releasing on the console's predecessor.  The same situation happened with Twilight Princess releasing simultaneously on the Gamecube and Wii.  But Mario Kart 8 Deluxe and Super Mario 3D World had a lot of content added that were not present in the Wii U versions.  

In my experience (at my office) the big selling point was the handheld multiplayer mode, and the fact that this was the first Mario Kart where you could easily get up to 8-12 local multiplayer stable (the DS version had a lot of issues in the 6-8 range, and the 3DS, though considerably better, would still often crash on a disconnection when playing 8 players). Mario Kart was a big seller for the office, but Zelda was perhaps the game that pushed people over the edge for buying it for those wanting more than just a lunchtime hobby at that price.

I personally bought the Switch for Zelda, the hybrid form factor, and the fact it was a Nintendo console. As a decades long consumer, if a Nintendo console launches with something I want, I buy it with no hesitation. I’d say, even if Zelda was the only game on Switch for a year, I’d have bought it for the optimal experience -  I had to play Breath of the Wild, didn’t like playing games with the Wii U Gamepad, loved the idea of the joycons, and wanted true portability as an option.

In short, I feel that Breath of the Wild and Mario Kart 8D are more than just system sellers on the Switch, these are killer apps like Super Mario Bros, Pokémon R&B, and Wii Sports. Games that many millions of people had to play on the Switch hardware.



I describe myself as a little dose of toxic masculinity.