Mandalore76 said:
Not disagreeing with your point at all, as Breath of the Wild is the perfect example of a game that can be a new console's system seller while simultaneously releasing on the console's predecessor. The same situation happened with Twilight Princess releasing simultaneously on the Gamecube and Wii. But Mario Kart 8 Deluxe and Super Mario 3D World had a lot of content added that were not present in the Wii U versions. |
In my experience (at my office) the big selling point was the handheld multiplayer mode, and the fact that this was the first Mario Kart where you could easily get up to 8-12 local multiplayer stable (the DS version had a lot of issues in the 6-8 range, and the 3DS, though considerably better, would still often crash on a disconnection when playing 8 players). Mario Kart was a big seller for the office, but Zelda was perhaps the game that pushed people over the edge for buying it for those wanting more than just a lunchtime hobby at that price.
I personally bought the Switch for Zelda, the hybrid form factor, and the fact it was a Nintendo console. As a decades long consumer, if a Nintendo console launches with something I want, I buy it with no hesitation. I’d say, even if Zelda was the only game on Switch for a year, I’d have bought it for the optimal experience - I had to play Breath of the Wild, didn’t like playing games with the Wii U Gamepad, loved the idea of the joycons, and wanted true portability as an option.
In short, I feel that Breath of the Wild and Mario Kart 8D are more than just system sellers on the Switch, these are killer apps like Super Mario Bros, Pokémon R&B, and Wii Sports. Games that many millions of people had to play on the Switch hardware.
I describe myself as a little dose of toxic masculinity.







