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Ocopath, I like exploration and the fights being more fast paced (while still strategic and solid) allowed me to pick shorter playing sessions which matches perfectly with a portable console. It has a solid learning curve and playing with the job system never gets boring, you will learn that most of the party can become pretty strong. I loved to unblock the master classes too, Runelord Tressa and Sorcerer Therion are just crazy good. I can't think in a better turn based RPG released in recent years. The characters are great and I liked every one and enjoyed playing their stories a lot

Triangle Strategy has much more solid story and is a much more beautiful game, with better voice acting too. The fact you have routes slightly offsets the lack of freedom, restricted to few moments of exploration, but overall this was a game that made me feel a bit constrained. This game presented me a fairly high amount of challenge, which is very welcomed but even after I beat it I felt I quite not get how to make my party more efficient. I wonder if this is due to bad map design that never allowed me to make more cost-effective choices. Many times I was left under impression there wasn't any better movement to do but I was still struggling to win the map regardless. The fact side characters didn't appear in the main story also made me completely resistant to use them in battle as I felt no connection with them whatsoever 

The problem here is everything in this game seemed a slightly inferior version of Fire Emblem Awekening, but lacking Awekening gigs (like breeding you party to get stronger offspring :p)


I'll choose Octopath and give it an A score. I like its customization, exploration and overall it just has more to unfold as it has a much more open design, I've learn how to make a perfect party and how to wreck havock everything in front of me which is very satisfying. For Triangle Strategy I'll give it a B+, as the game failed to provide a stronger cast, restricted skill tree and overall failed to teach me how to truly master the battle system

Last edited by IcaroRibeiro - on 02 May 2022