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the-pi-guy said:
Machiavellian said:

I see why MS and Sony is not in the running. People forget but Sony is wrapping up that 3 Bn for Bungie and MS is wrapping up Bliz/Acti so neither probably at this time was interested in anything that could rock the boat on their purchases as well as the administrative effort it takes going through the whole process. It appears that Embracer was at the right moment with the right price at the right time, so they reap the rewards.

The Bungie deal did not stop Sony from announcing acquiring Haven. 

Which of course that's a small acquisition, this one is fairly small too.

Signalstar said:

Sony dropped the ball by not making an offer here. Tomb Raider videogame and movie rights alone would be worth it for Sony in the long run. All the other studios and IP would have been just gravy.

The big issue is, that Uncharted is much bigger than Tomb Raider is now.

The Uncharted movie is a bigger hit than the most successful Tomb Raider movie, which had more of a movie history.

The Uncharted game franchise is of course bigger than Tomb Raider.

Doesn't make the most sense that they'd buy a competing IP, when they already have the bigger one.

That statement always comes with the caveat though of "Not adjusted for inflation".  I'm not arguing which IP is currently more bankable, mind you.  I'm remarking only on the box office comment.  It's worth noting that Domestically, Uncharted ($146m) barely topped Tomb Raider's (131m) unadjusted gross from over 20 years ago.  Where Uncharted mainly succeeded was its foreign gross (63% of Worldwide), which is a box office area that has greatly grown in the decades since 2001.  Tomb Raider's 2001 foreign gross was just 52.3%, while it's reboot got 78.8% of its worldwide gross from the foreign markets for comparison.