| foxmccloud64 said:
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WarioWare is another one. Smooth Moves was probably the first true party game I’ve ever played. Yeah, people have used “Party game” to describe Mario Kart and such, but those aren’t what I’d call a party - more like an office lunchtime gonna fuck up my co-workers game; like a replacement for the extended coffee break. A party has alcohol, dancing, flirtation, that sort of stuff. WarioWare is the first game I recall effectively integrating into that scene - Guitar Hero should have been, but I found that game mostly just killed parties into a bunch of people sitting around with bored eyes and dumb lips sipping drinks until I someone gave them an excuse to go some place else. Passing that controller around with Smooth Moves: the interaction, the movement, the comedy, the fun… that made the game a big hit. I think the major issue is the game wasn’t marketed as a proper party game so not many people tried it that way - Just Dance went with the proper “this game’s for people who like to party!” strategy and that game series exploded into tens of millions of sales. Smooth Moves could have been that, because it’s not usurping games like Wii Sports in the “I want to burn a few dozen calories and socialize with my friends/family before jumping into something lazy and boring” type game.
I’m totally onboard with WarioWare as a game that should have been, and could have been, more popular. Much more popular.
I describe myself as a little dose of toxic masculinity.







