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PotentHerbs said:
jason1637 said:

The thing with Forza Horizon 5 is that it wasn’t bundled so all the players and sales were people who actually purchased the game or purchased a subscription to play the game so it’s not the same like Uncharted 4 which was bundled with the PS4 for years. Popularity does I need to include number of players and active players it’s an important metric. Subscription services like gamepass helps a lot and with the numbers Horizon 5 put up I think it’s helped Forza become more popular than GT

my mistake with the God of War numbers they were from what appears to be an outdated wiki but the settlement remains there are plenty of MS games that are as big IP wise as their Sony counterparts.

But how many people paid full price for a GamePass subscription rather than using a $1 conversion? What about people who subbed for a month to try out some games during the holidays and afterwards let their subscription lapse? Or people who tried out FH5 but dropped it within a couple of hours? Those are factors you would need to consider if you want to point out Uncharted 4 has been bundled for years, which personally, I think is a bit hyperbolic. To add, Sony sold around 60M units of first party software in 2020, bundles are not nearly as prevalent as some want to believe when it comes to PlayStation first party game sales.

The point being, while player numbers are a good indicator of a games popularity, an evergreen title like GT7 could end up with 30M - 40M players despite selling only 20M+ units lifetime similar to Uncharted 4. 

I have no idea how many subs are $1, but Game Pass numbers keep going up so more and more people are retaining their subs. FH5 had a huge amount of players in the first week who I'm sure are more enthusiast so my guess is at least 10 million of the 25 or so million players have put a solid amount of time into the game.