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Barozi said:
PotentHerbs said:

I think that is debatable.

Sony got Insomniac for 220M or so, a massive studio with 3 - 4 development teams, and as part of SIE they already pumped out Miles Morales (20M+ seller), R&C (5M+ seller), with SpiderMan 2 (30M+ seller potential) & Wolverine (20M+ seller potential) scheduled to be released in the next couple of years. Unlike Minecraft, or any of its spinoffs, the Marvel properties Insomniac is working on can move hardware and drive subscription rate growth. 

Very hard disagree.

Insomniac was basically a 2nd party studio for Sony anyway, so the acquisition had 0 impact on software or hardware sales. Sony's not gaining a single new customer from Insomniac as those games would've been developed by them anyway or do you seriously think that Insomniac wouldn't have been interested in a Spider-Man sequel after those sales??

The only good result from the acquisition is that Sony can now reap all the profits from their games and not just part of it.

Insomniac has released an exclusive game for Xbox and they tried there luck at multiplats with bulletstorm. Not that those ventures where worth it. Anyway Insomniac was a good buy, because now all games Insomniac produces are Sony exclusive and Sony could expand the size of Insomniac much quicker than they could do themselves, since for Insomniac the pockets of PlayStation are very deep. Also Insomniac could have pulled a Quantic Dream.



Please excuse my (probally) poor grammar