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Slownenberg said:
Dulfite said:

I think, honestly, this is the first year we are feeling the impact of consolidating both handheld and home console software divisions. It took a while for home console teams to get used to HD with the Wii U, and longer still for the 3ds teams to learn HD games, but now they are firing on all cylinders. I think this kind of release schedule will be the norm going forward with every year seeming more loaded than any one Nintendo device had prior to 2022.

Perhaps. It is true Switch never had the feeling that Nintendo combined two systems worth of divisions into a single one focused on Switch. But this year certainly feels like that. I'll wait to see what next year is like though. I wouldn't expect next year to be anything like this year, but if next year is pretty heavy too then you might be right. I mean you gotta figure they'd hold back on the next Pokemon if they expected 2023 to be slow. So yeah maybe could be that Nintendo's output is just gonna be ridiculous from now on...one can hope!

And if that is the case...I feel sorry for MS and Sony lol. They can't compete with Switch even when Nintendo has moderate and sometimes slow output. If Nintendo starts having stellar first party software years every single year they're gonna be pushing insane HW and SW numbers in the future.

I figure 3ds games took at least half the resources and hours to develop as Wii U games, so they should be able to make minimum 1.5 times more games per system, especially since the Wii U graphics are basically the same level as Switch so half their teams are already used to this level. If Switch 2 is another minor jump forward like Switch was, then I expect that production to stay at that level if not increase, but if it is a big jump like Wii U was over Wii, then perhaps they will start lowering production rates again.