Mar1217 said:
We do know that Takahashi had to make a lot of re-work with the intial gargantual scenario X suposedly had at the beginning. The long time developpement of the game, the online infrastructure implemented into the game made it so he had to re-work the game in good part. Basically, we were left a beautiful messy kitchen but the food tasted good with a weird aftertaste but we didn't care much because of the scope. Anywoo, Takahashi's gotta Takahashi himself lol. |
The fact that Xenoblade Chronicles X was so big in the period of time it was in dev is remarkable. But, I still think Xenogears in 2 years is impressive... of course, I heard the dev team probably did about 5 years worth of shifts in that time. Xenoblade Chronicles 2 with 50 people is also NUTS! That game isn't the same scope of XCX, but it's still a gigantic game.
I describe myself as a little dose of toxic masculinity.







