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Kakadu18 said:

If a game is developed from the ground up for the Switch it doesn't take more time to optimize.

It does. Every piece of software takes some time to be optimized, mainly due to poor programming practices/strategies. However if you are running a not very demanding software in a platform where resources like memory and CPU are abundant you might very well skip most of performances tests because your software will run as expected. If resources are more limited the software is more likely to suffer few (or many) performance dips