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Kakadu18 said:
Kneetos said:

While I agree with your post, it's not entirely true.

Yes there is no cliff, just the downwards slope, I believe the switch will sell more in japan  2022 then the ps5 will sell lifetime in japan by the end of 2022, there are still a lot of games that are coming to playstation that usually do well

The atelier games, almost everything by Squeenix, the trials of cold steel and ys games retain a timed exclusivity, senran kagura and the nepu games, I bet my butt that dragon quest 12 will be on playstaion and sell better due to being timed exclusive and let's not forget about elden ring and future monster hunter games, resi evil, devil may cry and visual novels do quite well.

Like I kept telling the Sony fans who were hellbent on spreading the rumour that the switch was a failed console that will sell less then the wii u. Let's not count Sony out juuuuuust yet

Excuse me? The Atelier games have been releasing day one on the Switch for several years now and after Ryza 2 almost didn't sell anything on PS5 they scrapped the PS5 version for Atelier Sophie 2. No timed exclusivity lol.

And why would Horii be so dumb to not release DQ XII on Switch day one? DQ XI is still charting on the Switch.

DQXIS is estimated to be somewhere around 1.1mil-1.2mil now. How funny would it be if DQXIS was the highest selling SkU despite it being a late port lol

kenjab said:

While I agree that Switch is starting to saturate in Japan, that should only result in mild declines year over year. The only thing that may cause a cliff for the Switch is the successor, if it's fully backwards compatible.

Don't forget what happened with the DS, where the year before the 3DS released it sold another 20M+ and was over 140M LTD. The general consensus had to be that it would outsell PS2, but after 3DS launched, DS sales practically stopped, selling less than 9M that year and around 4M from then on. Those last couple years the DS was even being outsold by the Wii in its late years. And that's with the 3DS being overpriced at launch and not selling as well overall as the DS did. (All numbers and comparisons here worldwide)

Not for nothing, but why do we use saturation the way we do? PS4 by the same way we use it for the NSW should of hit saturation after its peak year which it did early on in comparison no?