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LudensFromSpace said:
curl-6 said:

Nintendo were never really in business of making the kind of "immersive AAA" experiences you refer to. Those games as they exist today are a concept birthed from PS3 and 360 that Nintendo never embraced to begin with. 

We also know from Nintendo's own usage stats and the sales ratios of the different models that Switch is not just selling as a handheld. 

Yeah they went a different direction after GC failed to compete with not just PS2 but also got outsold be Xbox. NS for the most part is a successor to the DS, with an option to connect it to a TV but it looks too terrible on my 55" 4K screen it hurts

As for you first bolded, that's a poor assessment of Nintendo's long term strategy.  They have always been about getting as many people around their device as possible regardless of which hardware was out at the time.

Gamecube:

Wii:

Wii U:

Nintendo Switch:

I actually made a thread about the natural progression of this 4 years ago:

Nintendo's Evolution from Gamecube to Switch (...was pre-mediated imho)

As for your second bolded, I always feel bad for people when I hear statements like that.  Like there is something mentally barring you from enjoying something because it doesn't reach a preconceived notion you set for yourself that everything should be.  I connect my Switch to a projector that projects the games on a 100" screen.  I enjoy the games that I play.  My friends come over and play NBA2K with me, and no one passes away a controller while saying "I can't play this, it's hurting my eyes".