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Darc Requiem said:
SKMBlake said:

The math isn't that easy. For eg, the PS4 is 10x more powerful than the PS3, but wasn't able to run GTA V at 60fps.

I dunno, I can def see a new Switch where the games run at 4K and or more stable framerate, or even fps or 2K games running at 60, but an open world at 60fps at an acceptable graphic level still seems far from a technical perspective.

But hey, we saw modders running the Witcher 3 at 55-60fps at 540p so who knows.

The issue with the Xbox One and PS4 is they have very weak CPUs. That's why, even last gen ports, had issues hitting 60fps. You sort of see this play out with the Xbox One X versus the Xbox Series S. The Xbox One X has the edge on Series S in several aspects (More RAM, More Bandwidth, More Powerful GPU*) but Series S has substantially more powerful CPU and significantly faster storage. I've seen recent games run at higher resolution on X1X than Series S but 1X has 30fps cap and the Series S often has a 60fps cap.

*Xbox One X GPU doesn't have hardware Raytracing support.

I have a One X and a Series X. Torn because I kinda want to replace the One X with a Series S. With more modern games, the Series S is running them at a lower resolution but they're usually running better assets. 

But then you have backwards compatibly and the One X runs older games and One X Enhanced games better. If only it was an easy choice. I guess the ideal would be a Series X with no disc drive at $400.