| xMetroid said: Not everything is about profit for the actual game once it has performed already. Reducing the price allowing more people to take the game and be excited builds more anticipation for the sequel. They would be smart to put the first 2 xenoblade games on sale to make the IP bigger and more people to buy it full price once they are actually hooked by the game instead of just ending not playing the games. You want to get into an IP but the 3 games are full priced on Switch, it's hard to get into it and people just decide to move passed it instead. Lowered priced games also allows you to sell more units. There is a big crowd that likes to wait a few years to buy a console and play games many years later for cheap. That is not a possible avenue for the Switch right now which is in it's fifth year. |
The flaw here is that this is a self fulfilling prophecy in economics as many of that crowd who don't buy at full price never intend to do the same with the sequel either you don't really make money off such consumers and in an industry of ever increasing costs you run into a dead end with them as the influx of such consumers doesn't keep up with the costs this is why we've had such stories in the past with games like Tomb Raider selling 7m but not bringing in enough profits to satisfy the books as companies operate in the long term sales mean little if you're not making enough off them for things to go forward and that's the problem we saw with Days Gone you end up having more sales but making less per installment as people only buy at bargain bin prices. Like it or not companies have to operate on profit sales and if someone is the type of consumer that they won't make money off then they won't be to concerned about that person after all games have free demos and even free trial periods now days for people to try.







